Quick Spell
Spell
Common
2Mana
1Gold
Choose a creature; it gains Flying until end of turn.
Desert Mirage is a Quick Spell — you pay 2 mana and 1 gold, its effect resolves, and it is spent.
Choose a creature; it gains Flying until end of turn.
Desert Mirage is a Quick Spell — you pay 2 mana and 1 gold, its effect resolves, and it is spent. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries the Flying keyword — see below for the rule.
The Showdown client runs right in your browser — no account, no download. Build around Desert Mirage and see how it duels.