Hex 3: Your spells deal +3 damage. Overshot: Excess damage spills to the next target or player.
Amplifies the inferno. Directs the ruin.
Hellfire Hexlord Varn costs 4 mana and 3 gold and lands on the battlefield as a 3/4 Desert Devil body.
Hex 3: Your spells deal +3 damage. Overshot: Excess damage spills to the next target or player.
Amplifies the inferno. Directs the ruin.
Hellfire Hexlord Varn costs 4 mana and 3 gold and lands on the battlefield as a 3/4 Desert Devil body. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries the Overshot keyword — see below for the rule.
Desert Devil Creature · 2 mana
Desert Devil Creature · 5 mana and 2 gold
Desert Devil Creature · 1 mana
Desert Devil Creature · 5 mana and 2 gold
Desert Devil Creature · 4 mana
Desert Devil Creature · 2 mana
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