Deal 3 damage to target creature. If destroyed summon a 1/1 Ash Imp. Damage increased by your total Hex value.
Fire that remembers. Fire that returns.
Infernal Hexfire is a Spell — you pay 3 mana and 2 gold, its effect resolves, and it is spent.
Deal 3 damage to target creature. If destroyed summon a 1/1 Ash Imp. Damage increased by your total Hex value.
Fire that remembers. Fire that returns.
Infernal Hexfire is a Spell — you pay 3 mana and 2 gold, its effect resolves, and it is spent. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment.
Desert Devil Creature · 5 mana and 2 gold
Desert Devil Creature · 1 mana
Desert Devil Creature · 5 mana and 2 gold
Desert Devil Creature · 4 mana
Desert Devil Creature · 2 mana
Desert Devil Creature · 3 mana and 1 gold
The Showdown client runs right in your browser — no account, no download. Build around Infernal Hexfire and see how it duels.