Warrant: Forces enemies to attack this creature first. Gold Rush: Gain 1 gold when played.
Planted like a surveyor's pin. Twice as hard to move.
Iron Stake Warden costs 2 mana and 1 gold and lands on the battlefield as a 2/3 Golem body.
Warrant: Forces enemies to attack this creature first. Gold Rush: Gain 1 gold when played.
Planted like a surveyor's pin. Twice as hard to move.
Iron Stake Warden costs 2 mana and 1 gold and lands on the battlefield as a 2/3 Golem body. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries the Warrant keyword — see below for the rule.
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