Barricade: Cannot attack directly but deals damage when blocking. Adjacent +2 Defense: Creatures in adjacent lanes gain +2 Defense. Warrant: Forces enemies to attack this creature first.
Moves once a season. Holds position for centuries.
Ironshell Fortress Crab costs 4 mana and 1 gold and lands on the battlefield as a 2/6 Beast body.
Barricade: Cannot attack directly but deals damage when blocking. Adjacent +2 Defense: Creatures in adjacent lanes gain +2 Defense. Warrant: Forces enemies to attack this creature first.
Moves once a season. Holds position for centuries.
Ironshell Fortress Crab costs 4 mana and 1 gold and lands on the battlefield as a 2/6 Beast body. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries Warrant and Barricade — the rules are broken down below.
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