Warrant: Forces enemies to attack this creature first. Quickdraw: Strikes first in combat.
He steps between the town and the trouble.
Tin Badge Interceptor costs 3 mana and 1 gold and lands on the battlefield as a 3/3 Human body.
Warrant: Forces enemies to attack this creature first. Quickdraw: Strikes first in combat.
He steps between the town and the trouble.
Tin Badge Interceptor costs 3 mana and 1 gold and lands on the battlefield as a 3/3 Human body. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries Quickdraw and Warrant — the rules are broken down below.
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