Overshot: Excess damage spills to the next target or player. Flip-Charged: When flipped, destroy target creature.
Atlas wakes only when a battlefield needs fewer survivors.
Catacomb Engine Atlas costs 5 mana and 3 gold and lands on the battlefield as a 5/5 Golem body.
Overshot: Excess damage spills to the next target or player. Flip-Charged: When flipped, destroy target creature.
Atlas wakes only when a battlefield needs fewer survivors.
Catacomb Engine Atlas costs 5 mana and 3 gold and lands on the battlefield as a 5/5 Golem body. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries the Overshot keyword — see below for the rule.
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