Flip Spell — Flip all friendly Golems. Each flipped Golem deals 3 damage to ALL enemy creatures. All friendly Golems gain +2/+2 until end of turn.
One signal. Then silence. Then rubble.
Grand Detonation is a Spell — you pay 5 mana and 3 gold, its effect resolves, and it is spent.
Flip Spell — Flip all friendly Golems. Each flipped Golem deals 3 damage to ALL enemy creatures. All friendly Golems gain +2/+2 until end of turn.
One signal. Then silence. Then rubble.
Grand Detonation is a Spell — you pay 5 mana and 3 gold, its effect resolves, and it is spent. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment.
Golem Creature · 1 mana
Golem Creature · 3 mana and 2 gold
Golem Creature · 5 mana and 2 gold
Golem Deputy · 4 mana and 2 gold
Golem Creature · 3 mana and 1 gold
Golem Creature · 4 mana and 2 gold
The Showdown client runs right in your browser — no account, no download. Build around Grand Detonation and see how it duels.