Barricade: This creature has Warrant and takes -1 damage from all sources. Fortify 2: When this creature enters the board gain +2 Defense permanently.
Law in the mountains is harder than the mountains.
Mountainhide Marshal costs 4 mana and 1 gold and lands on the battlefield as a 3/4 Dwarf body.
Barricade: This creature has Warrant and takes -1 damage from all sources. Fortify 2: When this creature enters the board gain +2 Defense permanently.
Law in the mountains is harder than the mountains.
Mountainhide Marshal costs 4 mana and 1 gold and lands on the battlefield as a 3/4 Dwarf body. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries Warrant, Fortify and Barricade — the rules are broken down below.
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