How It Plays
The Mountain King costs 5 mana and 3 gold and lands on the battlefield as a 4/5 Dwarf body. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries Last Stand, Warrant, Fortify and Barricade — the rules are broken down below.
- Last Stand — Triggers an effect when this creature is destroyed.
- Warrant — Forces enemy creatures to attack this creature first.
- Fortify — Enters with a permanent Defense boost.
- Barricade — Enemies must attack this creature first, and it shaves 1 damage off incoming hits when possible.