Deal 2 damage to all enemy creatures. Friendly Dwarf creatures with Fortify gain +1 Defense until end of turn.
One fuse. The mountain does the rest.
Powder Charge is a Spell — you pay 3 mana and 2 gold, its effect resolves, and it is spent.
Deal 2 damage to all enemy creatures. Friendly Dwarf creatures with Fortify gain +1 Defense until end of turn.
One fuse. The mountain does the rest.
Powder Charge is a Spell — you pay 3 mana and 2 gold, its effect resolves, and it is spent. Mind the gold: gold refreshes to just 1 each turn, plus bonus gold from damage you dealt last turn, so time your deployment. Its card text carries the Fortify keyword — see below for the rule.
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