Start with pace, position, and complexity
A constructed deck uses 52 cards and up to two main races. Beasts can support any faction mix. Golem forms are part of the Gnome lineup for online construction. Exact legal choices should come from the audited 215-card Godot Season 2 launch pool, not assumptions based on the broader 533-card public catalog.
Find your frontier style

Goblin
Choose Goblins for quick pressure, multiple small threats, and turns that turn separate Sheriff hits into future Gold.

Human
Choose Humans for measured board control, Sheriff support, and tactical effects that reward careful target and lane sequencing.

Dwarf
Choose Dwarves for durable bodies, Fortify, Barricade, and a patient plan built around surviving trades.

Gnome & Golem
Choose Gnomes for Flip timing, precision effects, and Golem forms that turn workshop planning into heavier board presence.

Straw Elf
Choose Straw Elves for setup, protection, and value that rewards preserving the right creature or lane over several turns.

Desert Devil
Choose Desert Devils for immediate pressure, Ambush and Last Stand interactions, and aggressive damage sequencing.

Beast Support
Use Beasts to reinforce a faction mix with physical board presence and Pack-style rewards. They supplement rather than consume a main-race slot.
Every deck must answer the same rules
Can the deck contest its directly opposing lanes, manage Cover, finish creatures whose Defense stays reduced after combat, and avoid burning draws into a full 10-card hand? Can it spend Gold knowing that Gold refreshes to 1 base plus separate prior-turn Sheriff-damage instances and never banks?
Practice before committing
Use the no-account AI-only Godot demo to compare play patterns. The account-enabled Godot beta is the online entry point. Server-authoritative ranked and reconnect remain in development, so beta results should not be described as a shipped ranked ladder.
